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Too Much Wasabi!

Too Much Wasabi!

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Devlog

  • Better Performance with Unity 6
    November 11, 2024 by Lanyard
    1
    #Patch, #Unity 6, #Optimization, #Networking, #Too Much Wasabi
    Hey there, I ported this game into Unity 6 which was a bit of a process but does seem to have significantly improved performance, particularly in the browser. I also performed a handful of other optim... Continue reading
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