I shared this comment with our audio engineer Luca and he remastered the Title Track for your listening pleasure and gave permission to upload. Enjoy! 🎵
This game was one of the first games I've played in this game jam. I didn't finished it the first time I tried it, because man, this game is HARD XD. I already knew I had to come back to play it again XD
I'm proud to say that despite my potato pc that made me play it sub 5 fps during the most intense fights and the general high difficult of the game, I officially finished it!
I've already rated this game, but I want to let you know one more time that you ALL guys have made an amazing game!
very competent game. the aliens look fantastic and the upgrade where a very clever addition, as I really wanted to keep my health in order to buy the permanent upgrades and not have to spent money on healing. I wish the bigger weapon would feel a little more powerful though, as it doesn't really make a difference to the pistol. rapid fire or charged shot or maybe push-back and definetely a different sound with more oomph. but of course, it was a game jam and recources are limited. but it would make a big difference and shouldn't take too long ;-)
Thanks for that feedback. I agree the Shotgun should be more powerful and when I animated it in Blender I looked a little bit more powerful, same with the walking animation but as you said, it's a GameJam, just a few days next to full-time job and ofc learning new stuff.
I'm also glad you liked how I introduced the team but for me this is always important! Even if 80% of the people might not even read it.
I wanted the shotgun to be able to blast the buggers right back out the window they were climbing in with a little knockback effect but the pressures of time turned out to be real. Thanks for checking it out, appreciate the feedback
Wow! I love everything about it. The music, models and gameplay were all fantastic!!!! It all felt very polished and hope that you continue to work on this game beyond the Jam :)
Thank you! That means a lot to us! Glad to hear you think it's well polished, because in our mind we need to still fix a lot of bugs. Haha. Glad you liked it! :)
Hold your heads high, you've made a working game in such a short time! The bugs will get sorted. You've made an experience, that's what is truly important. Kudos to you and the rest of the team 🥳
Aw. Thank you so much. I don't even know how to reply to that humble message. That really means a lot to all of us! I'm super glad I had the opportunity to work with such great and inspiring people.
Thanks man. I really need to hear this after all those game-breaking bugs showed up at the last minute. You helped pull me out my slump. I just put up a hotfix, so you should be able to finish the game now
Wow! This was EVEN MORE impressive than I first thought lmao. I already loved the game before being able to see the GREEN enemies. I found all the upgrades (I think) and beat the game.
My notes for your team:
Armor I assume let's you get hit 1 time for free, is that correct? The power-ups were a nice touch, ESPECIALLY given the time constraints
Lany/Lowel - +++I REALLY loved the game. Smooth and the physics feel perfect for the genre. -If you fight underneath the areas that spawn enemies in the last area, you get hit with intense lag.
Emily/Stefan - +++To get THAT much modeling would be impressive given the time, but you ALSO MANAGED ANIMATIONS AND OTHER ASSETS?!?! Job well done!
Roronoa - +++ Your game felt intuitive to navigate and the positioning of your UI were perfect. I never felt distracted by any of it, I managed to stay immersed in the game because I didn't have to worry about managing 9 million things.
Luca - +++ The loops you have are amazing. They don't distract while providing INCREDIBLE energy to the game. VERY well done!
I really do hope your team keeps working on this one, it has a ton of potential :D
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You still haven't posted the music on YouTube or anywhere :(
I just come here once in a while to listen to the main menu music man lol
I shared this comment with our audio engineer Luca and he remastered the Title Track for your listening pleasure and gave permission to upload. Enjoy! 🎵
❤️You’re amaziny
This game was one of the first games I've played in this game jam.
I didn't finished it the first time I tried it, because man, this game is HARD XD.
I already knew I had to come back to play it again XD
I'm proud to say that despite my potato pc that made me play it sub 5 fps during the most intense fights and the general high difficult of the game, I officially finished it!
I've already rated this game, but I want to let you know one more time that you ALL guys have made an amazing game!
Great job!
Boy pretty tough game.
I do like how you can open doors and go to different rooms and how you can see out into space through the windows, nice touches
very competent game. the aliens look fantastic and the upgrade where a very clever addition, as I really wanted to keep my health in order to buy the permanent upgrades and not have to spent money on healing.
I wish the bigger weapon would feel a little more powerful though, as it doesn't really make a difference to the pistol. rapid fire or charged shot or maybe push-back and definetely a different sound with more oomph. but of course, it was a game jam and recources are limited. but it would make a big difference and shouldn't take too long ;-)
also: loved how you introduced your team. that should be gold standart on game jams.
Thanks for that feedback. I agree the Shotgun should be more powerful and when I animated it in Blender I looked a little bit more powerful, same with the walking animation but as you said, it's a GameJam, just a few days next to full-time job and ofc learning new stuff.
I'm also glad you liked how I introduced the team but for me this is always important! Even if 80% of the people might not even read it.
I wanted the shotgun to be able to blast the buggers right back out the window they were climbing in with a little knockback effect but the pressures of time turned out to be real. Thanks for checking it out, appreciate the feedback
I spent so much time in the menu for the song too
I LOVED IT. FREAKING LOVED IT SO MUCH.
THE MECHANICS ARE FANTASTIC.
THE MUSIC: 100/10
I loved everything about it the movement felt so freaking good while shooting those purple thingies lol. Great job guys.
PLEASE POST THE SOUNDTRACK ON YOUTUBE I LOVE IT
Thank you so much, really appreciate it!!
I will definitely publish the full music on YouTube, I'll keep you updated!
Awesome that you like the game and hell yea, Luca put out a banger Menu Theme. I also spent so much time in Menu while making the Art haha.
If you noticed any bugs pls let us know. The first bug fix will come hopefully today. :)
I think the aliens still damage you after death on occasion
We still have some issues with the ai being invisible atm and are on it to fix it :). But thanks for the information.
i sometimes saw that Im taking damage out of nowhere OR the aliens were inside the ground some of them
ghost spiders is what I've been calling them. we've politely but firmly asked them to leave in this hotfix if you'd like to give it another go
🔥
this sneaky problem really made me tear my hair out. but I believe I've finally fixed it if you'd like to give the game another chance
Wow! I love everything about it. The music, models and gameplay were all fantastic!!!! It all felt very polished and hope that you continue to work on this game beyond the Jam :)
Thank you! That means a lot to us! Glad to hear you think it's well polished, because in our mind we need to still fix a lot of bugs. Haha. Glad you liked it! :)
Hold your heads high, you've made a working game in such a short time! The bugs will get sorted. You've made an experience, that's what is truly important. Kudos to you and the rest of the team 🥳
Aw. Thank you so much. I don't even know how to reply to that humble message. That really means a lot to all of us! I'm super glad I had the opportunity to work with such great and inspiring people.
Thanks man. I really need to hear this after all those game-breaking bugs showed up at the last minute. You helped pull me out my slump. I just put up a hotfix, so you should be able to finish the game now
Wow! This was EVEN MORE impressive than I first thought lmao. I already loved the game before being able to see the GREEN enemies. I found all the upgrades (I think) and beat the game.
My notes for your team:
Armor I assume let's you get hit 1 time for free, is that correct? The power-ups were a nice touch, ESPECIALLY given the time constraints
Lany/Lowel - +++I REALLY loved the game. Smooth and the physics feel perfect for the genre. -If you fight underneath the areas that spawn enemies in the last area, you get hit with intense lag.
Emily/Stefan - +++To get THAT much modeling would be impressive given the time, but you ALSO MANAGED ANIMATIONS AND OTHER ASSETS?!?! Job well done!
Roronoa - +++ Your game felt intuitive to navigate and the positioning of your UI were perfect. I never felt distracted by any of it, I managed to stay immersed in the game because I didn't have to worry about managing 9 million things.
Luca - +++ The loops you have are amazing. They don't distract while providing INCREDIBLE energy to the game. VERY well done!
I really do hope your team keeps working on this one, it has a ton of potential :D